rpg

A Light in the Gloam

Grid-step dungeon crawl: ten floors, four endings

by Petersen Projects

Summary

Take a party of three down ten fixed floors beneath Hearthold, moving one square at a time in first person and fighting 43 monsters in turn-based battles. You can only save in town, so hauling a wounded party back up the stairs is part of the run, and your lantern's new abilities reopen floors you thought were done.

  • Ten floors, fixed mazes, first-person four-direction movement
  • 46 spells, 43 monsters, nine bosses with mechanics
  • Four endings; Story Mode cuts damage without locking content

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