strategy

Acceptable Losses

Command a WWI trench sector for twenty brutal days

by Zann Archive

Summary

You play the officer behind the line, assigning patrols, wiring parties, trench repairs and assaults across a 20-day campaign, then handling incident reports and medical updates at night. HQ evaluations decide your standing, and strong results earn the order to go Over the Top and hold captured trenches.

  • Over 60 missions, each with at least 6 outcomes
  • Permanent death and randomly generated soldiers with birthplaces
  • 120+ mid-mission events and 30+ night events

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