AETHER CROWN
Schedule a rookie adventurer's days in a guild city
by DEVPHAN
Summary
You play Carl, a boy who joins the Dandelion guild in the royal capital and plans each day between training, guild requests, and time with other characters. Stats, equipment, gold, reputation and turn-based battles feed into multiple endings, with a run to one ending taking about four hours.
- Schedule management drives training, guild work and relationships
- Turn-based battles with stats, equipment, gold and traits
- Multiple endings, including early failure or death
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