All Our Winters
Send fire and rain; villagers read it all as omens
by Distant Hearth Games
Summary
You play a god over a procedurally generated wilderness, sending wildfire, plague, earthquakes and blessings while named villagers farm, marry, pass down trades and go to war on their own. Places you spare become holy ground and places you strike stay cursed, across seasons that freeze lakes, spoil grain and drive wolves toward the huts.
- All visuals and audio generated by code at runtime
- Seven scenarios: brutal winter, flooded archipelago, endless night
- 18 achievements, chronicle log, end-of-game statistics
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