Broken Spirit
Solo-made action RPG where combat works like drum and hammer
by LiuYingjian
Summary
You play a "container" crossing plains, deserts and snow-capped mountains to recover lost spirits in a world where the water has dried up. Combat is built on switching between "drum" and "string" responses to enemy attacks, and perks earned from experience points feed into attributes and weapon upgrades.
- Open world of ruins, tombs, buried palaces and villages
- Instrument-inspired combat: match drum or string to enemy attacks
- Built solo in Unreal Engine, art included
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