Card Shelter Defence
Recruit cards, staff shelters, merge three to hold the line
by NeographGamer
Summary
A tower defense game where recruited cards are assigned to shelters to stop incoming waves. Combine three cards into a stronger one, with optional auto-combine, and adjust assignments after reading each wave's enemy type and strength.
- Merge three cards to create a stronger one
- Auto-combination option for storage management
- Scenarios with their own rules and battlefields
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