strategy

Card Shelter Defence

Recruit cards, staff shelters, merge three to hold the line

by NeographGamer

Summary

A tower defense game where recruited cards are assigned to shelters to stop incoming waves. Combine three cards into a stronger one, with optional auto-combine, and adjust assignments after reading each wave's enemy type and strength.

  • Merge three cards to create a stronger one
  • Auto-combination option for storage management
  • Scenarios with their own rules and battlefields

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