Colors Of V
Drop a colour gel and half the dungeon stops existing
by Ioannis Tzanellis
Summary
A vector dungeon where three subtractive colour gels control both what you see and what is solid, so a wall you can't see is one you walk through and an enemy you can't see can't be shot or shoot back. One hundred levels across ten tiers, nine rooms and a boss each, generated from the level number so level 34 is always the same level 34.
- Three gels, seven states; visibility and collision share one channel
- All three gels means total darkness that drains hull
- First three levels hand-built, the rest seeded by level number
Timeline
- Launched
- Coming soon
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