crazy woman
First-person horror where hiding is off the table
by Gamester
Summary
You wake in a hospital with no memory and a woman blocking every exit, so you lure her away and loop around her to slip past. Levels span a mental institution, living rooms, apartment buildings and hotel rooms, with autosave at checkpoints and environmental puzzles instead of fetch quests.
- No hiding, no running away — lure and outmaneuver
- Locations include asylum, apartments, hotel rooms
- Autosave at checkpoints; single-player
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