Dawn of Irkalla
Unkillable monsters, no weapons, a deck of cards
by GreenMind Media Inc
Summary
A four-player co-op dungeon crawler where monsters cannot be killed, so you rely on stealth, a deck you build during runs, and a skill tree. Steal artifacts for a shadowy agency and escape before the timer ends, solo or with up to three others using proximity and global voice chat.
- Handcrafted dungeon; Early Access includes the first level
- No combat: monsters are unkillable, stealth only
- Deck-building, skill tree, loot chests and hidden secrets
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