arcade

Don't Give Up

Shout your drifting friends back into your inner circle

by Dylan Rose

Summary

A Missile Command-inspired incremental game where you use a weakening voice to push friends, passions and dreams back toward your shrinking inner circle. Each one has a unique ability to trigger, and a full run reaches the credits in about 15-20 minutes.

  • 15-20 minutes to reach the end credits
  • Inspired by Missile Command and incremental games
  • Solo project by developer Dylan Rose

Timeline

  1. Launched
  2. Coming soon

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