Don't Give Up
Shout your drifting friends back into your inner circle
by Dylan Rose
Summary
A Missile Command-inspired incremental game where you use a weakening voice to push friends, passions and dreams back toward your shrinking inner circle. Each one has a unique ability to trigger, and a full run reaches the credits in about 15-20 minutes.
- 15-20 minutes to reach the end credits
- Inspired by Missile Command and incremental games
- Solo project by developer Dylan Rose
Timeline
- Launched
- Coming soon
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