Dungeon Crawl 94: What Was Taken
Grid-based dungeon crawler where every step moves the world
by Underwood Studios
Summary
A turn-based pixel art RPG across procedurally generated roads, forests, caves and dungeons, where moving one tile lets enemies and wildlife move too. Build a hero across seven attributes, learn elemental magic, craft supplies and camp between boss fights and trap-filled floors.
- Seven attributes: Strength, Dexterity, Intelligence, Wisdom, Speed, Constitution, Luck
- Procedural maps, randomized loot, multiple difficulty settings
- Controller, keyboard and mouse, and touch-only support
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