survival

FARCRAFT

Dig, build and die in a persistent Solar System underworld

by Riitoken

Summary

A single-player survival sandbox where you travel between planets and High-Altitude-Colonies, then descend into procedurally generated dungeons that stay exactly as you leave them. Death costs you a body, not your soul: recover your corpse and gear fast, or the loss becomes permanent.

  • Fully persistent worlds; every dig and build remains
  • Reclaim fallen bodies with OXIS tech to recover gear
  • Connected Solar System with orbital colonies and shrines

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