horror

FIRE AND ASHES

A 1977 asylum horror where your microphone gives you away

Summary

You play Henry Gray, waking in a blood-filled bathtub inside a 1977 psychiatric ward and fighting through guards, patients and stranger things. Voice recognition picks up your breathing, whispers and screams, so you can hold your breath to hide or shout to distract enemies, though the game can be finished without a microphone.

  • Microphone input detects breathing, whispers and screams
  • Hold breath to hide, scream to distract enemies
  • Combat, puzzles and clues across the asylum's past

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