FIRE AND ASHES
Your microphone is the weapon in a 1977 asylum
by ASDstudio
Summary
As Henry Gray, you wake in a blood-filled bathtub inside a 1977 psychiatric ward and escape through corridors stalked by guards, cannibals and experiment subjects. Voice recognition reads your real breathing and screams, so holding your breath hides you and shouting distracts enemies, though the game can be finished without a microphone.
- Microphone input detects breathing, whispers and screams
- Set in a 1977 psychiatric hospital as Henry Gray
- Combat, puzzles and clues; playable without a mic
Timeline
- Launched
- Coming soon
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