Grid & Guilt
Your kills and loot become lava and spikes below
by Studio Sieun
Summary
A 7x7 turn-based puzzle roguelike where each monster killed turns into lava and each item picked up turns into spikes on the next floor. Pick one of four classes, from the half-spike-damage Commoner to the luck-based Gambler, and climb endless floors while scaling monsters and bosses chase your score.
- Karma system turns kills and pickups into blocking terrain
- Four classes with separate playstyles and scoring
- Endless floors with scaling monsters and bosses
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