Horrors Glade
Craft, build and eat monsters to survive a cursed forest
by djva caravana
Summary
You play a scientist stranded in an anomalous forest after a failed experiment, mining resources, crafting axes and swords, and cooking food to hold off hunger. Nights bring monsters, so you build barricades and traps before the siege begins in a procedurally generated open world.
- Open world with procedurally generated hazards
- Crafting, base building, traps and barricades
- Hunger system with food experimentation and risky berries
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