survival

Horrors Glade

Craft, build and eat monsters to survive a cursed forest

by djva caravana

Summary

You play a scientist stranded in an anomalous forest after a failed experiment, mining resources, crafting axes and swords, and cooking food to hold off hunger. Nights bring monsters, so you build barricades and traps before the siege begins in a procedurally generated open world.

  • Open world with procedurally generated hazards
  • Crafting, base building, traps and barricades
  • Hunger system with food experimentation and risky berries

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