management

Ironblood

Run a dark fantasy MMA promotion where fighters can die

by Jack Wilds

Summary

You manage a fighting house in a brutal empire: scout gladiators, negotiate contracts, handle morale and injuries, and book Blood Nights across five weight divisions. Bouts simulate round by round with knockouts, submissions and permadeath, while rival promotions chase the same talent and your Emperor gains perks resolved through d20 rolls.

  • Newly generated roster of fighters each campaign
  • Permadeath, aging and career-ending injuries
  • Chronicle, Hall of Fame and Trophy Room track history

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