Krevholt
Draft abilities, loot armor, descend until a warden ends you
by Morass
Summary
You delve the Krevorn tombs as a grave-robber, starting with only your race's spell and drafting four-card ability choices from a pool of 239 as you level. Each floor is a generated maze ending in a guardian, runs last about twenty minutes, and death turns unworn loot into Slag that buys ranks across 18 Forge tracks.
- 239 abilities across six families, drafted four cards at a time
- 47 wardens, 8 trap types, a guardian per floor
- Permadeath, no difficulty modes, 100 deeds to earn
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