Lightholm
Tower defence where statuses open enemies and guns overheat
by Lalen
Summary
Each enemy type takes heavy damage only while Slowed, Burning, Shocked or Poisoned, so one tower applies the status and another lands the kill. Twelve hand-built boards with four tower types, element build pads, five coin-priced Lantern Art spells, and Endless mode unlocked on every board you clear.
- Towers jam when heat peaks, vent, then restart
- Bosses take bonus damage only under two simultaneous effects
- Each board has a build challenge and time trial
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