simulation

Lost & Found

Match lost items to their rightful owners over 50 days

by Adam Perkins

Summary

You work the counter of a fantasy lost-and-found guild, inspecting receipts, notes, photographs and markings to decide whether the customer in front of you really owns the item. Across 50 increasingly busy days you organize shelves, handle unclaimed goods, earn gold and upgrade the guild while decoys and vaguer clues make identification harder.

  • 50-day campaign with growing crowds and trickier cases
  • Compare item clues against customer stories before handing anything over
  • Reputation rises or falls with each correct or wrong call

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