horror

Lost Sanity: Cthulhu

Stealth escape from a cultist cavern as a lost reporter

by Manin Studios

Summary

You play Megan Claire, a former reporter who wakes in an underground prison beneath a cult's cavern and must escape without being heard. Noise draws the cultists and the thing they worship, so you move quietly, study patrols, and distract them with objects while notes and artifacts fill in how you got there.

  • First chapter of a Halloween horror anthology
  • Stealth-driven escape: watch patterns, divert attention, stay silent
  • Notes and artifacts reconstruct the cultists' timeline

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