Mercenaries Of Vector
Wireframe mech combat across 100 salvage-funded contracts
by Ioannis Tzanellis
Summary
Pilot a first-person mech through 100 missions set on open wireframe battlefields, inside Battlecruisers and Dreadnoughts, and on rail-based deep space sorties. Components degrade separately, so a weapon at 60% condition behaves like one, and the salvage cut from enemies pays for both repairs and new hardware like the energy saber or charge laser.
- 100 contracts across four mission types
- 10 Mega Mecha bosses with armour and emplacement phases
- Salvage economy funds weapons and per-component repairs
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