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Mercenaries Of Vector

Wireframe mech combat across 100 salvage-funded contracts

by Ioannis Tzanellis

Summary

Pilot a first-person mech through 100 missions set on open wireframe battlefields, inside Battlecruisers and Dreadnoughts, and on rail-based deep space sorties. Components degrade separately, so a weapon at 60% condition behaves like one, and the salvage cut from enemies pays for both repairs and new hardware like the energy saber or charge laser.

  • 100 contracts across four mission types
  • 10 Mega Mecha bosses with armour and emplacement phases
  • Salvage economy funds weapons and per-component repairs

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