simulation

No Emergency: Pestilence

Diagnose patients and mix drugs in a 7-player clinic

by 20 July

Summary

Run a small-town hospital with up to six colleagues, admitting patients, taking temperatures and running blood tests to reach a diagnosis. Synthesize medicine from components, where the wrong mix harms the patient, while an unknown epidemic spreads through town.

  • Online, LAN and local co-op for up to 7 players
  • Diagnostic tools: thermometer, patient interviews, blood tests
  • Medicine synthesis where wrong components poison patients

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