No World: Store Simulator
Run an endless store as thieving customers multiply
by Ethan Sansolis
Summary
Each day the Store opens to more not-quite-human customers, and many of them steal. Lay out shelves across multiple floors, hire Generalists, Stockers, Cashiers, Security and Janitors with their own stats and salaries, and see how many escalating days you survive.
- Five worker roles with speed, range, patience and salary stats
- Collision-aware furniture placement across multiple buildings and floors
- Day/night cycle drives customer spawns and worker shifts
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