Origin Hunt
Turn-based RPG where no character is locked to a role
by Cythera
Summary
A kidnapped monster is caught in a secret war between seven Origin Mages across roughly 70 hours of story and optional content. Build any party member into any role using swappable skills, augmented weapons and armour traits, then test those builds against hand-coded boss AI.
- About 70 hours: 60 main story, 10 optional
- Gear augments add traits like Bloodthirsty and Spined
- Day/night cycle and calendar with holiday events
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