Peristyle
Bank the ball off walls to multiply each shot
by Elouen Ginat
Summary
You drag to aim and flick a marble through a hand-authored stone maze, where every wall touched before hitting a red target multiplies that shot's score. The ball stays wherever it stops, and between levels you spend coins on mostly unidentified modifiers across twelve courts in a single 25-minute run.
- Only walls touched before the first target count
- Ball never resets, hit or miss
- One run, twelve courts, roughly 25 minutes
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