strategy

Prison Break: Thirty Walls

Escape 30 procedural prisons by learning the guard clock

by Zitherian Studios

Summary

Thirty procedurally generated prisons each hide one route out: learn the four daily routines, find the shovel, return it to your cell and dig. Later prisons lock the shovel behind doors and armed guards, and getting caught drops you in solitary at the far end of the building.

  • Thirty prisons generated from plans and seeds
  • Yard fights and stabbings pull guards off their routes
  • Co-op escapes: one digs, one distracts

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