Pulse of Y
Turn-based RPG built on controlling battle tempo
by YAO
Summary
A single-player turn-based RPG where fights are won by managing action order, skill timing and status duration. Enemies try to break your turn order and open skill gaps, while new abilities let you reorder actions, cut cooldowns and chain consecutive turns.
- Turn-based combat focused on action order and timing
- Enemies disrupt turn order and create skill downtime
- Abilities shorten cooldowns and chain action windows
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