Seven Blasphemies
Turn-based roguelike where each dawn adds a permanent curse
by Crit42 Studio
Summary
Move one tile at a time through a decaying world, choosing fights and rationing scarce resources under permadeath. A doom calendar adds up to seven permanent Blasphemies that shrink visibility, weaken healing and embolden monsters until the seventh ends the run.
- 7 stacking permanent curses tied to a doom calendar
- 6 playable classes with distinct playstyles
- Grid-based movement, permadeath, minimalist pixel art
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