platformer

SIX SECOND SHADOW

Six-second rooms where your one-second-delayed shadow hunts you

by Tilewise

Summary

Each room gives you six seconds to reach the exit while a shadow copy replays your moves one second behind, killing you on contact. There are 90 hand-checked rooms, an Arcade mode of procedurally generated rooms, and ESCAPE mode with ten timer-free maps up to 158 screens wide.

  • 90 handcrafted rooms, each verified end to end
  • Time crystals extend the six-second clock
  • ESCAPE mode: ten maps, no timer, no backtracking

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