Sol
Mine, craft and fight on a moon that worsens each Sol
by String Theory
Summary
A first-person survival roguelite on a procedurally generated alien moon, where each passing Sol brings tougher creatures and biome bosses. Gather resources, craft gear, and stack Augments to build a run that ends when you die and starts fresh the next time.
- Procedurally generated moon, new layout every run
- Augments stack to change abilities and builds
- Biome bosses and escalating danger per Sol
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