survival

Sol

Mine, craft and fight on a moon that worsens each Sol

by String Theory

Summary

A first-person survival roguelite on a procedurally generated alien moon, where each passing Sol brings tougher creatures and biome bosses. Gather resources, craft gear, and stack Augments to build a run that ends when you die and starts fresh the next time.

  • Procedurally generated moon, new layout every run
  • Augments stack to change abilities and builds
  • Biome bosses and escalating danger per Sol

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