Soul Emissary
Five boss fights, steal their souls or upgrade your own
by Bilal Siddiqui
Summary
A turn-based RPG built around five consecutive boss fights, with comic panels telling the story between them. After each win, choose to steal the defeated enemy's two SOULs or upgrade your own, changing your attacks and which of the four endings you reach.
- Five consecutive bosses, no overworld
- Steal enemy SOULs or upgrade your own after each win
- Dodge projectiles during enemy turns; four endings
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