roguelike

Sourcebound

Sonar stealth in total darkness where noise reveals you

by Petit Vaisseau

Summary

The screen is black until sound paints the walls in neon, so every footstep, sonar pulse and thrown pebble shows you the level and tells blind hunters where you are. Descend twenty procedurally generated levels, collect golden shards to unseal each exit, and bank them into permanent Resonance upgrades between runs.

  • Twenty procedural levels, ten strata, nine visual themes
  • Sneak, sprint or throw pebbles to misdirect hunters
  • Daily challenge: same descent, one attempt

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