Starjaunt
Fly a shuttle into a 44-system war that shifts
by David Li-Bland
Summary
You begin with a shuttle and a tank of fuel in a galaxy of forty-four systems and nine factions fighting a war that keeps moving. Trade, mine, smuggle, run thirteen spy missions, work a six-part bounty arc, or command a fleet, unlocking fifty-four ships through faction mission chains.
- 44 systems, 9 factions, 54 ships, 43 weapon and outfit systems
- System control is a live number that shifts markets and patrols
- Enemy pilots trained via reinforcement learning, each with its own temperament
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