strategy

Swarmvore

Feed an idle swarm, evolve a lab tree, eat the Well

by Panda Games

Summary

Each run is a race against a hunger clock: bite hostile cellular structures, earn biomass, and buy in-run upgrades before time expires. Leftover biomass becomes Essence for a 29-node lab tree across five branches, unlocking five castable abilities as you descend past seventeen threat types, a boss every ten levels, and the Core of the Well.

  • 29-node lab tree across five branches of permanent upgrades
  • 17 hostile structure types, each with a learnable counter
  • Post-victory Abyss doubles difficulty without granting extra power

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