horror

The Utsuro Hotel

Twelve doors, twelve floors, no combat, reach the roof

by wrensey LLC

Summary

A retro first-person horror roguelite where twelve stairwell doors bind to twelve floors the moment you open them, and you only learn where you are after the lock turns. Nothing can be fought: you map the hotel, scribble on door plaques, buy keys and second chances from a merchant with coins pulled off the things hunting you, then die and watch a new building generate.

  • No combat; avoid or understand what roams the halls
  • Elevator breaks down every single ride, repair or take stairs
  • No upgrade tree; progression is player knowledge only

Timeline

  1. Launched
  2. Coming soon

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