Three Kingdoms: Tide of Conquest
Grid-based Three Kingdoms tactics in ink-wash art
by 彈指宇宙
Summary
A turn-based tactics RPG set during China's Three Kingdoms era, fought on grid battlefields where positioning, terrain like gates and elevation, and unit matchups decide the outcome. The first chaptered scenario, Wei Wu Hui Bian, follows Cao Cao through the coalition of lords, the control of the emperor, and the battle of Guandu.
- Turn-based grid combat with terrain and unit counters
- First scenario told from Cao Cao's viewpoint
- Ink-wash and gongbi art for characters and cities
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