Toll of Y
Turn-based RPG where every skill charges you a cost
by YAO
Summary
A single-player turn-based RPG built around weighing the resource cost of each action against its payoff. Enemy groups apply different kinds of resource pressure, and character upgrades lower action costs or add new combat options as the campaign continues.
- Turn-based combat centered on skill costs and turn order
- Enemy compositions create varying resource pressure
- Progression reduces action costs and expands combat options
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