rpg

Toll of Y

Turn-based RPG where every skill charges you a cost

by YAO

Summary

A single-player turn-based RPG built around weighing the resource cost of each action against its payoff. Enemy groups apply different kinds of resource pressure, and character upgrades lower action costs or add new combat options as the campaign continues.

  • Turn-based combat centered on skill costs and turn order
  • Enemy compositions create varying resource pressure
  • Progression reduces action costs and expands combat options

Sign in

Use an account you already have.

We keep your display name, avatar and email address, nothing else. By signing in you agree to the terms and privacy policy.