Unnerving Nightmare
Watch cameras, repel an entity, repair sabotage, five nights
by Tokhir Umarov
Summary
You sit in an office between two hallways with a failing camera system, tracking an entity that moves through the facility. Flashlight power is limited, cameras get sabotaged and must be repaired on a timer, and five nights escalate in speed and aggression.
- Five nights with changing enemy behavior
- Limited flashlight power repels hallway attacks
- Timed repairs for sabotaged camera systems
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