rpg

Väinaa Idle

Idle RPG of loot affixes, dungeon keys and weekly bosses

by Mark Horvath

Summary

You walk a thirty-zone campaign through the land of the dead, earning experience, jewels, herbs and dungeon keys even while the game is closed. Gear drives everything: twenty-two skills, a deep affix system, rerolling, enchanting and essences, plus a descending Pit where wounds carry between floors.

  • Thirty campaign zones, each ending in a boss
  • Offline progress: XP, jewels, herbs, dungeon keys
  • Weekend server-wide boss ranked by guild damage

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