VR # AVOID
Duck and dodge accelerating walls in room-scale VR
by s0trax994
Summary
VR # AVOID sends grids at you that speed up over time, and you physically dodge them while grabbing orbs for points. Hitting a grid with a controller or headset costs 3 of your 10 health, while a clean dodge restores 1.
- Color-changing orbs slow the grid and swap themes
- Several difficulties plus an endless soft-capped mode
- Three environments, song selection, saturation adjustment
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