My Ai Sandbox
Evolve neural-network agents in 3D worlds you build
Evolve neural-network agents in 3D worlds you build
A week in town with Bean, as her grip loosens
Rock Paper Scissors as a two-player bluffing card duel
Idle space station: mine, manufacture ships, research tech
Be a motionless water droplet and look around
Parkour to the light before IT catches you
Three Kingdoms 1-vs-1000 combat rebuilt in Unreal Engine 5
Walk sideways as a crab, dodge projectiles, chase high scores
Sculpt a secret word in 3D clay while friends guess
3v3 simultaneous-turn tactics with gods and random maps
Kick the can to free the jail in a 90s Korean village
Run an 80s pop culture magazine on a Kanban board
Mouse-aimed 2D shooter with assembled weapons, four bosses
Tower defense where dogs hold the line against cat armies
Bid on mercenaries, then fight one-hit-kill couch arenas
Wander a Three Kingdoms open world, first or third person
Hungarian folktale adventure with a boy, a fox, and cards
Design a sailing ship, then race and fight it online
Run an airline across 8,000 real airports on a 3D globe
Mine gems against the clock as dwarves under inspection
Run a crew and claim turf in a dead-network city
Social deduction for 4-15 with proximity voice chat
Trawl the deep ocean, sell fish, fend off experiments
Steer a targeting field through blood, neutralize pathogens
Serve anime food on combo timers with roguelite runs
Survive 12 minutes, break the terrain, then face the boss
Nine players race through a blacked-out facility, sabotaging rivals
Persistent planet-scale RTS on one shared Earth map
Mine a procedural cavern, power the relay, extract alive
Third-person shooter through a Japan overrun by Kagebito